
The Pros and cons of my project
(and what I might change for a future project)
Pros
1. I feel happy with the project overall, particularly the look of the interactive game, and the website. I feel that creatively I have acheived the maximum potential that I could have, after a long period of research and evaluating my own work and style. I feel that compared to the types of styles that I aspire to that other designers have created, my work is fairly comparable.
2. I managed to find and apply actionscript in Flash without much help from my tutors (other than some script updating and tidying) and managed to understand most of the script and how it applied to the objects that it was controlling. In the past I have found that actionscript is very difficult for me to understand (in terms of what it actually does to the objects) so I feel that I have acheived some level of understanding which I'm very glad about.
3. I also acheived a higher level of understanding in Flash and feel much more comfortable with the program now than I did in previous modules (trial and error and constant use generally helps me learn programs).
4. I enjoyed the blog format of documenting my research and progress, rather than an essay at the end of the project. I found that I could write about how I felt at the time, and if I found something inspirational, it could be documented straight away with my immediate reactions and thoughts.
Cons
1. Unfortunately, my initial ideas didn't work out, because I was thinking too ambitiously in the time we had to finish the project. I admired several sites (such as the Tin Man site early on) that had astonishing artwork, but wasn't achievable without months and months of work creating the images. I wanted to use photos to create the work in my project, but I'm not a photographer myself, and so I would have been using other people's images, which for me was not very creative, considering my interests are design and illustration. It wouldn't have felt like MY project if I'd been using other people's photos to create it. I also found it hard to find the exact images that I wanted, because they weren't photos that I'd taken myself specifically for my project.
2. Because of my limited knowledge of actionscript, the functionality in the game is quite minimal. In previous projects I've asked one of my tutors to help me with actionscript, so that I was mainly just designing the project, and the functionality was left to someone who was much better at it than me! But for this module, the criteria asked us to work more independently, so I decided that most of the coding would be down to me figuring it out for myself. For that reason it's not as complex as I would like, but I'm glad that it works, even if it is simple.
Changes for future projects
If I had more time I would definitely find some more complex functions for the game so that there was more for the user to do. I would also expand the game so that beyond the top of the mountain there were clouds and perhaps other interactive elements, like more animals. The background could be expanded from all directions to create a longer and more interesting game.
I would also look at more styles to work with, so that I can try out different animation styles that I like. During my research I found so many styles that I liked, so it was difficult to narrow it down to just one. I'd love to experiment with all of them in future projects.

































































